Develop a strong programming foundation while implementing simple games for the console with C# and MonoDevelop
In the first section - Prepping - I'll take you through setting up and working with the development environment - MonoDevelop.
Then, we'll continue with the programming fundamentals - Programming 101 and 102.
At the end of these two sections, we'll be able to develop our first game, the Rock-Paper-Scissors.
In the last two sections - Object-Oriented Programming 101 and 102 - we'll enter the world of Object-Oriented Programming (OOP).
We'll see how to structure and implement a program, using the OOP principals, while working in a new game called Console Dungeons.
Throughout the course, you'll have multiple quizzes and practical exercises to test and evaluate your progress.
I'm sure that developing console games is not your goal. But, this course is all about building a strong programming foundation.
Developing simple games for the console, allow us to focus on the core knowledge at the beginning, allowing a smoother transition to more complex projects on a proper game engine.
This course was designed as an introductory programming course for the Unity 3d engine.
But, even if you don't intend to proceed into Unity, this course will enable you to have fun, implementing your own console games.
However, please note that we won't address anything specific to the Unity 3d engine.
From psychology to programming, these last ten years have been quite a ride.
I studied Psychology at the Lusófona University in Lisbon, Portugal. During my bachelor degree, I was part of a research team of the Psychology Department. This team focused on developing virtual environments to treat anxiety disorders.
My geeky passion for computers and video games became a big advantage at the time. I was quickly immersed in learning 3d modelling, texturing and programming.
Although the psychology was starting to fade away, I finished my MSc in Clinical Psychology. Only to proceed to the University of Salford to complete an MSc in Creative Games.
After coming back to Lisbon, I went back to the University to lecture statistics in the Psychology Department. But, I never stopped deepening my knowledge about virtual reality and game development.
Soon, I got my first job as a Unity Developer. And it was the starting point of my career as a Developer.